FinQuest
Gamifying financial literacy with escape rooms
FinQuest at the BMO and Unity innovation challenge with Velocity at UWaterloo.
FinQuest explored financial literacy through virtual escape rooms. We built a room demo in Unity for Velocity's BMO and Unity innovation challenge at UWaterloo, and placed second.
The room as a puzzle
The first room is a cashflow puzzle. Seven expenses sit on the board. Sort them into needs, wants, and savings, then use the numbers hidden in the solved board to open its lockbox.
FinQuest room 01
Cashflow lock
Sort seven monthly expenses. Drag a brick into a tray, or select a brick and then select a tray.
Needshome, grocery, phone, transit
Wantssocial and convenience spending
Savingsa transfer to future you
Pick up a brick.
The rules are specific to this fictional month: housing, grocery, phone, and transit count as needs; social and convenience purchases go to wants; one planned transfer goes to savings.
The challenge
I worked with Silvia Ban, Ashin James, Zafar Erkinboev, and Karmanbir Singh Batth. Our second-place finish included a year of Unity Pro.
